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1 comments | Sunday, February 11, 2007


After a huge disappointment with Star Trek franchise and its inability to produce a game worth while a moment of nostalgic made me turn once again to Descent Freespace 2 for the rescue. So I installed the Freespace 2 and went in search of mods, I remember that there was a modding community up and running making good, not bad, but just good mods for Freespace 2.
Then it happened or better yet, when did it happen? Freespace 2 is open source, with community of developers that are slowly and painstakingly taking this game to the next level.





Let’s face it, Freespace 2 was and is the best Space FPS available. The story is excellent, the interface was astoundingly manageable but provided with so much features that sometimes you had to use the entire keyboard which felt like you are trying to play a flight sim, the AI and computer controlled players were smart as was the interface to control them. It allowed the players to produce their own maps and mods with ease as a very good editor (FRED) was shipped with the game.The only thing that is not good is old graphics. This also changed, supported resolutions are maxed to 1024x768 but you can turn on the unsupported ones... OO... the joy. And then you put new textures, the game just lifts up. It can really be argued that now, this is a completely new game and we have there The Freespace 2 Source Code Project to thanks for that.
Not only did Freespace 2 get a new life but its graphic engine is being used for some upcoming games. Some of them are:

Babylon 5



but the most compleate conversation is for the upcomming Battlestar Galactica. This will be a beauty.






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